OK, so it took three days

Here's
PhysX_Test14.........testing some of the capabilities of the PhysX Character Controller.
I must say that
3Impact is a real pleasure to work with......I can see now that
3DRad has inherited its parent's good characteristics!
A liitle about the Character Controller test........
Two cameras are used …… the normal Camera for 1st Person View and a second Camera for 3rd Person View. Use [F1] to toggle between them.
In 1st Person View the actors can be mouse-manipulated in the same manner as all my previous examples.
The test makes use of the terrain actor to demonstrate the ability of the controlled character to negotiate hills and valleys (the max. climbable slope limit is set at 45deg)
The 3rd Person View camera targets the controlled character. The character is represented by a capsule and the 1st Person camera is represented by a frustum-shaped block positioned inside the capsule.
Things to try…… jump over the balls, test climbable slopes on the terrain, climb the steps to the top of the wall, push the balls, test collision with static actors, fall off the edge of the terrain !