more surprises today while trying to add some volumetric cloud effects...
surprise 1 was that the frame rate remained pretty constant, and the moving
object (the sub), didn't appear to be affected by the addition of an array of
82 meshes... along with the 3 rain meshes, and all the uv movement going on...
coool...
the next couple of surprises are the ones worth looking at though...
the first one i call fake bloom surprise


i've got to figure out why the clouds are getting overlit... or whatever...
anyways, it sorta looked like the bloom effect that is so the rage nowadays...
here's another... same basic effect... sorta reminded me of a scene from
King Kong, where the boat is heading into a mysterious, forbidding looking fog bank...

i'm always surprised when an effect i'm trying to get comes out completely different
than what i'm expecting... kinda fun... as long as i don't lock up the machine

well...that's enough for tonight... gotta find something to heat up for dinner... later
--Mike